Adam Waldron-Blain is a famous artist in Edmonton. More »
It’s a compelling idea, certainly. I’ve been covering video games for more than 10 years and am especially interested in the “serious games” movement; I believe whole-heartedly that wonderful things can happen when people play. But gamification advocates do not preach the beauty and power of play. Perhaps without knowing it, they’re selling a pernicious worldview that doesn’t give weight to literal truth. Instead, they are trafficking in fantasies that ignore the realities of day-to-day life. This isn’t fun and games—it’s a tactic most commonly employed by repressive, authoritarian regimes.
The Big Society is gamification.
Erased erased de Kooning drawing 2
2009
transparent photoshop layer
download here
I’ve been going through my archives and...
Ser Ilyn Payne and Sam the Eagle… Separated at birth?
And I rather like it. I understand that a lot of people use tumblr as a moodboard for eye candy. I’ve never...
Clare Westcott, chairman of the Metropolitan Toronto Police...
The hunt, called “Find the Future: The Game,” was created for the library’s centennial celebration by Jane McGonigal, renowned fordesigning games that tackle real-world problemsdesigning marketing for major corporations and writing books about how that’s a good thing, really.